Quest - THE SPIDER TRILOGY - 2 - COMPLETELY LOST IN THE SPACE HULK

-= Locked up! =-


You remove the blindfold and look around the dark cell. The only light is that
which filters in around the ill-fitting steel door. Apart from the metal door
(which you heard the aliens lock), the only other visible exit is the usual
wire grill that no doubt accesses the obligatory network of ridiculously over-
sized ventilation shafts.
As your eyes grow accustomed to the stench of your prison (due largely to your
own sweaty attire), you observe a large red button on the wall close to the
grill. A small plaque beneath the button reads, "Room service".
You can hear faint hissing coming from the corridor on the other side of the
door. It souns like, "So much for that shit-kicker".

Bang on the door and demand justive and freedom for all.

Remove the wire grill and crawl into the ventilation shaft.

Scratch your head and consider your predicament for an hour or more.

Press the 'room service' button.

Return to the beginning of this Quest

 

 

QUEST multiple choice adventure system developed by Neil Davidson. All rights reserved.